![]() All and all, great little indie game for sure. Cryptic and fine to ignore, but it does lead to great visual moments both in terms of areas to explore and boss designs. Also it's a bit baffling that most of the text displayed is straight up in Times New Roman, making the dialogue and hints prompts feel unfinished when they're actually. The sense of exploration is great and intuitive, the unlockable abilities are super fun, so is the platforming, the combat is engaging (especially the fast bosses), there are tons of secrets to uncover, and the music is also quite amazing! The visuals leave a bit to be desired (some areas do stand out however!), but maybe that's only because I'm a huge fan of Blasphemous which set the bar VERY HIGH for pixel art and metroidvanias. Everything feels super useful and varied aside maybe from a few consumables that are forgetable. Elderand is a competent Metroidvania offering but suffers from inconsistent bosses and a reluctance to dive deep enough into its. Great variety of weapons, magic, bows, armors, shields, items, etc. ![]() At this point, I do feel like I may be repeating. Despite not reinventing the wheel in that genre, pretty much everything this game sets out to do, it does well. Over the last several months, Ive taken a look at a number of Metroidvania titles. ![]() ![]() Feels like a very classic metroidvania relatively simple and even a bit clunky, but in a good way, and so is very reminiscent of oldschool Feels like a very classic metroidvania relatively simple and even a bit clunky, but in a good way, and so is very reminiscent of oldschool Castlevania games. ![]()
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